taken from animation class on 4th semester,this is my first animation using autodesk 3ds max
i made a bouncing ball using a standart primitive object becoming a bouncing ball like a real ball bouncing everywhere and not to forget the animation principle like arch,squash and stretch etc
i've found a lot of difficult when i doing this assignment,really complicated.
feel free to play
the lecturer keep the score,so i had no idea at all lol hopefully i get B
but he said that green ball didnt appear realistic enough as a ball,i miss somethin' in key and the timing